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There are basically only three tasks in
Polo:
- Hit the ball into the opponent goal.
- Ride your opponent off the line with your horse.
- Strike the opponents Polo stick to prevent him hitting the
ball.
Even
if you never hit the ball, the novice can be useful on the field by
preventing the skilled player from getting the ball. As you are
concentrating and preoccupied in all the above activities you will
have no time to think of how you sit on the horse. You will balance
naturally, which will make you a very good horse rider in no time.
The close relationship with your horse starts when you mount your
horse. Once the game starts you have the feeling of being part of
the horse, everything happens instinctually, the speed, the fast
thinking and the dependence on your fellow team mates, chasing the
ball and preventing your opponent from hitting the ball makes the
game a most exiting and exhilarating competitive horse sport. You
hold the rains in the left hand and the stick on the right hand.
Once you raise your rains the horse stops, pressing your legs left
or right gives your horse the direction.
In Arena Polo the space is confined by the wooden
walls and the 5 m net which means the ball does not leave the arena
. The boards of the arena are used similarly to snooker to change
the line of the ball. The game is only stopped for penalty shots and
this again makes Arena polo very attractive to spectator and player.
Few people give up polo once they got a taste for it.
Polo develops fellowship, "team man ship" and good horsemanship.
Due to the highly skilled horses polo is less dangerous than it
is commonly thought.
Once you understand the right of way of the line of the ball the
rules of Polo are simple to follow.
The
player has to wear the standard safety attire during matches .
- Polo riding hat
- Knee protectors
- Polo shirt
- Brown Riding boots
- White Polo Trousers (usually jeans)
Normal riding gear is sufficient during lessons
and practice.
A polo match is either 4 or 6 or 8 chukka depending on the match
and the players and horses available. In a match you have either 2
or 3 players in a team and 1 or 2 umpires.
A chukka is 7 minutes, the interval between chukkas is 3 minutes.
A fit horse should never play 2 chukkas in sequence and never
play more than 2 chukkas on the same day.
The speed is up to 30 miles an hour and only fit
horses can participate in the game. A player must have at least one
horse and ideally 2 horses if he wants to play a complete match.
Playing the game of Polo provides good company
and an opportunity to enjoy the convivial and sporting atmosphere
which participation in this skilful and demanding game creates.
There is no other team game which is so exhilarating.
Find out where the nearest Polo Club to
you is situated.
Phone
the Club and make contact and ask if you can come and talk to
somebody about Polo and have a look at the game.
If you like what you see, find out where you can take some initial
lessons.
If you can not ride at all, it is advisable to take elementary
riding lessons first from any riding school as this is more cost
efficient.
Once you are confident in galloping a horse without fear, you are
ready to learn how to play Polo.
Usually 3 or 4 lessons should allow you, to play your first
beginners Polo Chukkas. This is the time you get "hooked" you and
your polo pony having played the first chukka!
You than should play as much as possible which is
the fastest way to learn the game. Professional lessons, as required
from there on, will help you to speed up your handicap improvement,
this will depend on your ambitions.
Polo is a fast, competitive team sport. If your
horses are kept in a Polo yard your time involvement is in your
control. All you have to do is, arrive at the Polo Club .. climb on
your horse and off you go ... have 1 hour of the most exhilarating
game . A shower and back to work if that is what you want. Or stay
on and share your experiences with the fellow players .. The game
keeps your body and mind fit
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